Gaze

 

Gaze was my capstone group project, for which I worked on over the course of 6 months 

The Game concept is that you play as a constellation creature/celestial being who uses the stars from within to shoot out into objects to make them move. The game is a 3D puzzle platformer and the basic premise revolves around rebuilding broken constellations.

For this project I worked as a systems and gameplay programmer. On the project I have been working on the player movement, camera, and particle effects.